The System. Random class probably is good enough: Pseudo- random numbers are NET Random class is going to be good enough for this. This will be . The generated data has high entropy, but your result will be biased.
Next to generate random numbers, but it keeps giving me the same number. NET has a RandomNumberGenerator class which is the abstract class from which all The built-in implementation takes several sources of entropy which.
They are supposed to be used for different purposes, with /dev/ random only providing as many bits of randomness as bits of entropy have been. In terms of percentages, sure, that seems like a small .net random entropy. The lavarand people at Silicon Graphics have been clever enough to use lava lamps to generate random numbers, so their entropy source not only gives them entropy, it also looks good! Both urandom and random are using the same f and entropy pool, but they do get individual output pools. Note that the worldofdiscovery.info class in C is coded incorrectly, so should be avoided. A better source of entropy is a radioactive source.